For children aged 4 to 9
Your child plays. Your child learns. You can see exactly what stuck.
102 learning games for children aged 4 to 9 - maths, reading, grammar, science, geography, US civics, French, art and music. You get accuracy per skill and a weekly report. No ads, no trackers, and no AI chatbot.
Ask us about launch See how it works
- 102 learning games
- 8 subject areas
- 335 badges to earn
- 0 ads, trackers and chatbots
What QuestSchool is
A single website with 102 short learning games, built for children who are somewhere between recognising letters and multiplying. Your child plays; the software marks every answer and keeps track of what they have actually mastered; you get a plain-English report of where they are strong and where they are stuck.
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Maths
Counting, place value, addition and subtraction, times tables, money, measurement, fractions and word problems.
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Reading and phonics
Letter sounds, blending, sight words, vocabulary and reading comprehension.
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Grammar and writing
Nouns, verbs, adjectives and adverbs, punctuation, sentence building and spelling.
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Science
Animals and habitats, the human body, plants, weather, materials and simple experiments.
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Geography
Continents, countries, capitals, flags, maps and directions.
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US civics
American symbols, the states, branches of government and how voting works.
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French
First words, colours, numbers, animals and everyday phrases.
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Art and music
Colour mixing, drawing challenges, rhythm, instruments and note reading.
How it works, in three steps
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Create your family account
You sign in with Microsoft, Google, or an email and password backed by an authenticator app. You own the account and everything in it.
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Add your children, approve their device
Each child gets a profile and a short numeric code. That code only works on a device you have explicitly approved, so someone guessing it on an unknown tablet gets nowhere.
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They play. You read the report.
They pick from 102 games and look after their pet. You get accuracy per skill, the exact questions they got wrong, and a weekly summary.
What your child does
- Pick a game
- 102 games across maths, reading, grammar, science, geography, US civics, French, art and music. Each one starts at the level the child last reached, not back at question one.
- Answer, and get it marked
- Every answer is checked on our servers, not in the browser. A child cannot award themselves points, and the progress you read is the progress they earned.
- Earn XP, coins and streaks
- Correct answers earn XP and coins. Coins buy things for their pet. Playing on consecutive days builds a streak they will not want to break.
- Collect badges
- 335 achievement badges, for finishing games, hitting accuracy, holding a streak and covering new subjects.
- Look after a pet
- Each child has their own virtual pet to feed, play with and care for. It is the reason a six-year-old comes back tomorrow.
What you see
- Accuracy per skill area
- Not "minutes played". How many questions they answered in each skill area and what share they got right.
- Weak spots, named
- The skill areas where accuracy is lowest, so you know whether it is subtraction or sight words before the parent-teacher meeting.
- Per-session detail
- Session by session: which game, how long, how many questions, and which ones went wrong.
- A weekly report
- One weekly summary per child, so you do not have to remember to go and look.
- More than one adult
- A family can have several adults on it - owner, parent and teacher roles - each seeing the children on that account and nobody else's.
Nine characters. Your child picks one.
Every child chooses one of the nine Quest Books characters as their own companion - with its own themed habitat to look after and decorate as they earn coins.
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Blaze the Dragon
The France-tastic Quest
Geography, history and cultures
“Let's see where the map takes us!”
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Roary the T-Rex
The France-tastic Quest
Science, nature and observation
“Let's stomp through the problem!”
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Zippy the Robot
The France-tastic Quest
Math, logic, coding and patterns
“Clue detected!”
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Muffin
Muffin Blasts Off!
Courage, reading, checklists and perseverance
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Clover
Muffin Blasts Off!
Math, science, engineering and measurement
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Daisy
Muffin Blasts Off!
Maps, geography, civics and teamwork
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Pencilton
Liberty Clue Quest
Writing, language and creativity
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Flip
Liberty Clue Quest
Math, money and counting
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Pathfinder
Liberty Clue Quest
Geography, maps and directions
Safe by construction, not by promise
- No chatbot. No AI talking to your child. There is no conversational AI anywhere in QuestSchool. Nothing generates open-ended text or images for your child. Every question your child sees was written by a person and shipped in the build.
- No ads, no trackers, no third-party scripts. This website loads no advertising, no analytics, no tracking pixels, no third-party fonts and no external CDN. That is not a promise we make in copy - our build fails if the marketing pages reach for a database, a session, or anything off-site.
- A child's code alone never gets them in. Children sign in with a short numeric code, but only on a device a parent has explicitly approved. On any other device that code is useless on its own.
- Grown-up accounts are protected properly. Adults sign in with Microsoft, Google, or a password plus an authenticator app. The account that can see your children's data is not protected by a password alone.
- One family cannot see another family's children. Every read of a child's record is scoped to the family that owns it, and that isolation is covered by its own test suite that runs on every change.
Ready when your child is
Set up the family account, approve one device, and they can start on the first game today.