For children aged 4 to 9

Your child plays. Your child learns. You can see exactly what stuck.

102 learning games for children aged 4 to 9 - maths, reading, grammar, science, geography, US civics, French, art and music. You get accuracy per skill and a weekly report. No ads, no trackers, and no AI chatbot.

Ask us about launch See how it works

What QuestSchool is

A single website with 102 short learning games, built for children who are somewhere between recognising letters and multiplying. Your child plays; the software marks every answer and keeps track of what they have actually mastered; you get a plain-English report of where they are strong and where they are stuck.

How it works, in three steps

  1. Create your family account

    You sign in with Microsoft, Google, or an email and password backed by an authenticator app. You own the account and everything in it.

  2. Add your children, approve their device

    Each child gets a profile and a short numeric code. That code only works on a device you have explicitly approved, so someone guessing it on an unknown tablet gets nowhere.

  3. They play. You read the report.

    They pick from 102 games and look after their pet. You get accuracy per skill, the exact questions they got wrong, and a weekly summary.

What your child does

Pick a game
102 games across maths, reading, grammar, science, geography, US civics, French, art and music. Each one starts at the level the child last reached, not back at question one.
Answer, and get it marked
Every answer is checked on our servers, not in the browser. A child cannot award themselves points, and the progress you read is the progress they earned.
Earn XP, coins and streaks
Correct answers earn XP and coins. Coins buy things for their pet. Playing on consecutive days builds a streak they will not want to break.
Collect badges
335 achievement badges, for finishing games, hitting accuracy, holding a streak and covering new subjects.
Look after a pet
Each child has their own virtual pet to feed, play with and care for. It is the reason a six-year-old comes back tomorrow.

What you see

Accuracy per skill area
Not "minutes played". How many questions they answered in each skill area and what share they got right.
Weak spots, named
The skill areas where accuracy is lowest, so you know whether it is subtraction or sight words before the parent-teacher meeting.
Per-session detail
Session by session: which game, how long, how many questions, and which ones went wrong.
A weekly report
One weekly summary per child, so you do not have to remember to go and look.
More than one adult
A family can have several adults on it - owner, parent and teacher roles - each seeing the children on that account and nobody else's.

The full learning loop, in detail

Nine characters. Your child picks one.

Every child chooses one of the nine Quest Books characters as their own companion - with its own themed habitat to look after and decorate as they earn coins.

Meet all nine characters

Safe by construction, not by promise

Read the full safety and privacy page

One price per child

Placeholder pricing. Our per-child price is not final and this figure is not a real price.

$X.XX per child, per month

Every game included. Add or remove children whenever you like. Cancel in a couple of clicks.

See exactly what is included

Ready when your child is

Set up the family account, approve one device, and they can start on the first game today.

Ask us about launch Read the FAQ first